{"id":5263,"date":"2025-11-21T13:36:28","date_gmt":"2025-11-21T11:36:28","guid":{"rendered":"https:\/\/oslostudios.ch\/format\/audio-production\/dolby-atmos-cinema-film-games\/"},"modified":"2026-07-24T11:35:21","modified_gmt":"2026-07-24T09:35:21","slug":"dolby-atmos-cinema-film-games","status":"publish","type":"format","link":"https:\/\/oslostudios.ch\/en\/format\/audio-production\/dolby-atmos-cinema-film-games\/","title":{"rendered":"Dolby Atmos Cinema (Film &#038; Games)"},"featured_media":5265,"parent":5199,"menu_order":1180,"template":"","meta":{"_acf_changed":false},"genre":[11],"class_list":["post-5263","format","type-format","status-publish","has-post-thumbnail","hentry"],"acf":{"format_service_teaser_group":{"format_teaser_kurztitel":"Cinema","format_service_teaser_titel":"Dolby Atmos Cinema","format_service_teaser_beschreibung":"For media formats with spatial perception.","format_teaser_eventzusatzleistung_titel":"","format_teaser_evetnzusatzleistung_text":""},"format_h1_titel":"Certified Dolby Atmos Cinema (Film & Games) production from Basel","format_hero_claim":"Sound in space","format_hero_sub_claim":"Dolby Atmos Cinema precisely reproduces acoustic elements in the room and creates a clear orientation for complex movie and game worlds.","format_showreel_anzeigen":false,"format_video_file":null,"format_video_file_image":null,"format_einleitung_titel":"For film productions, game studios and post-production","format_einleitung_subtitel":"Spatial audio realization to support the plot and image guidance","format_einleitung":"Dolby Atmos Cinema for film and games is an immersive audio format that places sound elements three-dimensionally in space. Film productions, game studios and post-production companies use it to depict scenes spatially and make content more precisely perceptible. \n\nGood Dolby Atmos Cinema mixes have a clear spatial structure, precise positioning and a mix that supports the action and image. Loudness, balance and movements in the room must be coordinated in such a way that dialog, music and effects remain comprehensible and support the action. \n\nOSLO STUDIOS produces Dolby Atmos Cinema content with a structured process for preparation, object-based mixing and technical control. All steps are carried out in our own Dolby Atmos certified studio and are closely aligned with the requirements of cinema, streaming and gaming. \n\nTypical components include stem preparation, spatial positioning of sound elements, mixing in various Atmos formats, loudness adjustment and playout for film, trailers, games or digital platforms.","format_llm_repeater":null,"format_einleitung_image":5266,"format_bad_vs_good_anzeigen":"","format_bad_vs_good_heading":"","format_bad_vs_good_text":"","format_bad_vs_good_repeater":null,"format_nutzen_subtitel":"Benefits at a glance","format_nutzen_titel":"Dolby Atmos Cinema creates three-dimensional sound for movies and games","format_nutzen_text":"Professional Atmos Mix makes worlds spatially tangible. Sounds move in space and enhance the effect and immersion. ","format_nutzen_repeater":[{"format_nutzen_item":"Spatial clarity","format_nutzen_item_subtext":"Sound elements can be placed precisely in the room and remain clearly locatable."},{"format_nutzen_item":"Stable dramaturgy","format_nutzen_item_subtext":"Sound follows the action and supports transitions, cuts and movements."},{"format_nutzen_item":"Customizable for all formats","format_nutzen_item_subtext":"The mix can be output for cinema, streaming, home theater and games without any loss of quality."}],"format_anwendung_titel":"Where Dolby Atmos Cinema is used","format_anwendung_subtitel":"Typical applications","format_anwendung_text":"Dolby Atmos Cinema arranges sound spatially in the three-dimensional field and supports film and games with immersion and orientation.","format-format-1way":[5268,4710,5189,5183,5187,5194,4711,4714],"format_anwendung_repeater":[{"format_anwendung_item":"Cutscenes"},{"format_anwendung_item":"Trailer and teaser"},{"format_anwendung_item":"Immersive installations"},{"format_anwendung_item":"VR and XR experiences"}],"format_projekt_titel":"Work samples","format_projekt_text":"An insight into Dolby Atmos mixes for movies, series and games.","format-project":"","format_prozess_heading":"Process<br\/> <span>Dolby Atmos Cinema<\/span>","format_prozess_text":"A specialized process structures mixing, control and standard-compliant playout. Entry is possible at any time, for the entire project or individual sub-steps. ","format_prozess_subtitel":"","format_prozess_repeater":[{"format_prozess_heading":"Preparation & target definition","format_prozess_text":"Analysis of image composition, dramaturgy, technical specifications and output formats."},{"format_prozess_heading":"Dialog editing & sound design","format_prozess_text":"Editing dialog, designing effects, atmospheres and movements."},{"format_prozess_heading":"Foley & supplements","format_prozess_text":"Recording and integration of Foley, additional noises and tonal details."},{"format_prozess_heading":"Mix & Review","format_prozess_text":"Cinema mix in Dolby Atmos, subsequent coordination with director and production."},{"format_prozess_heading":"Mastering & playout","format_prozess_text":"Final master files for cinema, streaming, games and archive formats."}],"format_benefit_titel":"Your advantages with <br\/>OSLO STUDIOS","format_benefit_subtitel":"Reliable results","format_benefit_text":"With OSLO STUDIOS, you benefit from a structured process that reliably plans and manages every Dolby Atmos Cinema production for film and games. The mix is created in controlled quality, tailored to spatial imaging, scene direction and the technical specifications for cinema and immersive formats. ","format_benefits":[{"format_benefit_head":"All in the same studio","format_benefit_text":"Sound design, mixing, foley and technical playout are all done in one place. This ensures short distances and clean results. "},{"format_benefit_head":"Experience in film & games","format_benefit_text":"The mix is based on the requirements of film production and game development. Perspectives and movements remain clearly comprehensible. "},{"format_benefit_head":"Dolby Atmos Cinema certified","format_benefit_text":"The studio meets the technical standards for professional cinema mixes. Productions remain compatible with international playout channels. "}],"format_faq_titel":"Frequently Asked Questions","format_faq_text":"For all other questions, you are only one click away from us.","faq_repeater":[{"faq_frage":"What is Dolby Atmos Cinema?","faq_antwort":"Dolby Atmos Cinema is an object-based audio format for film and game productions. Individual sound elements are defined as objects and reproduced independently of fixed channels. This creates a spatial sound field with clear localization and natural movement. The mix remains flexible for cinema, home theater, games and streaming platforms.   "},{"faq_frage":"How does Dolby Atmos Cinema differ from Dolby Atmos Music?","faq_antwort":"Atmos Cinema uses object-based mixing for film and games. The focus is on dramaturgy, dialog intelligibility and motion control. "},{"faq_frage":"What requirements does a production need for an Atmos cinema mix?","faq_antwort":"Picture version, original sound, sound design elements and clear specifications for output formats are required. Missing elements can be added in the studio. "},{"faq_frage":"Can an existing mix be subsequently converted to Dolby Atmos?","faq_antwort":"Yes, the prerequisite is access to separate stem tracks for dialog, music and effects. "},{"faq_frage":"What output formats do I get after mixing?","faq_antwort":"Cinema packages, binaural versions, streaming formats and game-specific exports are available."}],"format_cta_hook":"Your project with OSLO STUDIOS","format_cta_text":"<strong>Are you planning a film production, a game or would you like to expand an existing mix?<\/strong>\n\nTalk to our team directly. We can advise you on the concept, process and implementation. 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